- May 25, 2022
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Sal authored
Eggman Mark cinder fix See merge request KartKrew/Kart!600
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- May 24, 2022
- May 23, 2022
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AJ Martinez authored
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AJ Martinez authored
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toaster authored
* Allow colorisation types to not completely crowd each other out. * For example, it's possible for invincibility + grow to flicker Invincibility, Eggman mark, and grow colours if the conditions for each type of flash are true on different frames!
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Sal authored
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toaster authored
* This tilt is a *difference* between the axes, so a slight diagonal shouldn't intefere.
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Sal authored
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Sal authored
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Sal authored
This value is closer to how the old value felt before the tracking was improved.
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Sal authored
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Sal authored
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Sal authored
(not that it even uses the real color, buuut...)
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Sal authored
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Sal authored
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Sal authored
(Why was angle being set again above this...)
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Sal authored
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Sal authored
- ANGLELAG lets you set how fast the followers swivel around. Default is 8*FRACUNIT, old behavior can be returned with FRACUNIT. - Followers reverse their angle when you hold the lookback button. - All lag values can't go below FRACUNIT instead of 1.
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Sal authored
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Sal authored
Fix HUD tracking with viewrollangle See merge request KartKrew/Kart!593
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Sal authored
Fix lookback interpolating See merge request KartKrew/Kart!596
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Sal authored
Bring back camera prediction See merge request KartKrew/Kart!592
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- May 22, 2022
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Sal authored
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Sal authored
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Sal authored
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toaster authored
# Conflicts: # src/p_setup.c # src/r_fps.c
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Sal authored
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toaster authored
Kickstart Accel Spindash Fix See merge request KartKrew/Kart!595
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toaster authored
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Sal authored
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Sal authored
Might feel laggier, might feel better because it gets rid of jitter? idk
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Sal authored
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Sal authored
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Sal authored
Super Circuit hit confirms See merge request KartKrew/Kart!594
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Sal authored
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Sal authored
After getting hit, you'll hear the person who hit you's hit confirm from any distance
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Sal authored
Uncapped (squashed v2) Closes Kart-Public#10 See merge request KartKrew/Kart!579
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