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Created with Raphaël 2.2.019Apr1817161514131211983231Mar302826252423222120191817151413121198765432129Feb1Mar29Feb282524232221222120191817161716171617161514131211121110987654321Fix cage issue with boss 4.Merge branch 'udmf-argenums' into 'udmf-next'Fix an outrageous typo which didn't get pushed for some reason.Taggroups are now sorted when a new entry is added.Merge remote-tracking branch 'origin/master' into nextMerge branch 'angle-for-spawn-object' into 'next'Merge branch 'packetversion-revision' into 'master'Merge branch 'continue_tweaks' into 'next'Merge branch 'netgame-urls' into 'master'Add enums for textmap FOF valuesMerge branch 'udmf-argenums' into udmf-fofs-mkiiAdd enums to encapsulate the textmap colormap settingsMerge branch 'udmf-next' into udmf-argenumsAdd enums to encapsulate the textmap slope settingsEnable SF_TRIGGERSPECIAL_TOUCH for sectors with spike damageMerge branch 'udmf-next' into udmf-multitagMerge branch 'udmf-colormaps' into 'udmf-next'Fix NULL pointer crash involving stringargsImplement dynamic global taggroups/lists functionality.Eradicate levelspecthink_tRemove return values from a few elevator functions that don't use themMake T_BounceCheese use its own thinker structRefactor T_ThwompSectorRefactor T_NoEnemiesSectorMake T_MarioBlock use its own thinker data structureRefactor T_ContinuousFallingRefactor T_MovePlane a little bitRefactor T_FloatSectorDelete tags.Delete old taglists.Add an enum for crumblestateRewrote a bit of the boss 4 code, which still requires working dynamic global tag lists.Refactoring in T_BounceCheeseRemove old taglist access from Lua.Remove old tag list netgame packing/unpacking.Remove P_ChangeSectorTag().Double fuck.Remove the spike thinker, which hasn't been necessary for a while nowFuck.Make the Lua interface return/set the first tags from the local taglists.
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