- Jan 19, 2019
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fickleheart authored
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- Jan 18, 2019
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wolfs authored
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wolfs authored
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Sal authored
- Update chars.kart hash, AGAIN! - Fix spectators being visible on minimap when F12ing people - Optimize how splitscreen players are drawn on top of the minimap - Remove duplicated cvar registrations - Move cv_resynchattempts and cv_netticbuffer from D_ClientServerInit to D_RegisterServerCommands and D_RegisterClientCommands respectively, so they can save to config properly - Increase "Frequent" gametype switch frequency even more - "SRB2" version dehacked warning ignores srb2.srb
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- Jan 17, 2019
- Jan 16, 2019
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Sal authored
This is in our changelog, but I didn't actually get around to doing it. Would've been foolish to ship with that :V
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Sal authored
Caught while working on power levels -- turns out it wasn't a total waste of time when I should've been working on the rest of v1.0.2!
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Sal authored
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Sal authored
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Sal authored
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fickleheart authored
(Can we make this into a function or something?)
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Sal authored
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fickleheart authored
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fickleheart authored
(I also moved multiplying angleturn to a single spot)
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Sal authored
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Sal authored
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wolfs authored
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- Jan 15, 2019
- Jan 14, 2019
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Sal authored
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Sal authored
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Sal authored
- Fix typo that could potentially invalidate the wait phase - Prevent dying during target phase causing it to redirect to someone else - Ease speed back up to default whenever slowed down - SPB intensity now biases against high drift sparks + acceleration, instead of only acceleration. - Slow speed is scaled w/ SPB intensity too
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Sal authored
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wolfs authored
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- Jan 12, 2019
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Latapostrophe authored
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Latapostrophe authored
Fixed WANTED poster drawing over minimap, WANTED cursor being colormapped, and splitscreen position shifting stuff
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Sal authored
Meant to do this in song-credits, since individual songs are now properly credited there.
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Sal authored
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fickleheart authored
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fickleheart authored
- Jan 11, 2019
- Jan 10, 2019