- Nov 23, 2018
- Nov 20, 2018
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Sal authored
- The skin values are now locked between 1 and 9. - kartspeed & kartweight are no longer locked on skin-switch. Combined with the above, this results in no gameplay change, other than the character select showing the proper value. - Values used for the engine sounds are locked. No longer can overflow into character voices or freeslotted sounds. - Removed the overzealous weight locking when in offroad. If we want to ACTUALLY lock speed/weight for Lua too then we should do that in the Lua stuff.
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Sal authored
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Sal authored
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Sal authored
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Sal authored
Another typo here
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Sal authored
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Sal authored
- Make dust retain some of your speed so it's more visible - Only play effect when moving and on the ground
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Sal authored
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Sal authored
This fixes two bugs: - Makes it so that the countdown happens when all the winners are ACTUALLY in instead of the first loser, because exiting timer wasn't set for the last winner in the place this was down before - Means that the countdown timer can be set on disconnect
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- Nov 19, 2018
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Sal authored
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- Nov 18, 2018
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Sal authored
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Sal authored
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Sal authored
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Sal authored
Finish countdown only starts when all winners are declared See merge request KartKrew/Kart!99
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Sal authored
Avoid Modifying Default Controller Layout Manual Page See merge request KartKrew/Kart!102
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Sal authored
Fix the player in 16th not being visible in rankings See merge request KartKrew/Kart!103
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Sal authored
Nextmerge again See merge request KartKrew/Kart!101
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toaster authored
Fix the Memory Leak See merge request KartKrew/Kart!100
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toaster authored
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toaster authored
Swap gc_lookback and gc_brake's default binded keys on controllers. (see the first issue in http://mb.srb2.org/showpost.php?p=802758&postcount=30)
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toaster authored
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https://git.magicalgirl.moe/STJr/SRB2.gittoaster authored
# Conflicts: # src/d_clisrv.c # src/m_misc.c
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Monster Iestyn authored
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Sryder authored
The Kart Minimap heads I believe should use GTC_CACHE as they're shown in level, only(?) Not using it causes the memory to keep creeping up as more colourmaps are loaded but not freed, while OpenGL by extention endlessly keeps making new textures for the "new" colourmaps.
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toaster authored
Negate `(netgame || multiplayer)` condition for countdown to use `defaultvalue` instead of `value` per the specifics of the previous implementation
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Monster Iestyn authored
Camera subsector crash fix See merge request STJr/SRB2!318
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Sryder authored
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Sryder authored
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Sal authored
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Sal authored
Still removing/changing crusty vanilla holdovers, one at a time. :shitsfree:
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Sryder authored
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Sryder authored
Also the MS seems to just throw the entire char array into the website and ignore null terminators, so I'm memsetting maptitle all to 0 before we do anything with it.
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Sal authored
(I could've SWORN there were more...)
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Sal authored
Enable patch.kart, up version number
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Sal authored
As well as other compile errors
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Sal authored
Fix textures in GL being wacky with the screen. See merge request KartKrew/Kart!91
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Sal authored
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Sal authored
- karteliminatelast uses CV_YesNo instead of CV_OnOff - chatbacktint defaults to on - soniccd defaults to off
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