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server-check-files-progress
427f5e31
·
Merge branch SRB2:next into server-check-files-progress
·
Jul 02, 2024
STJr/SRB2!2446
next
default
protected
7c4442a3
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Merge branch 'linux-customshader-compilation-fix' into 'next'
·
Jun 24, 2024
acs
ab2e07e9
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Rename CRUMBLE3DFLOOR_CHECKNORESPAWNFLAG so that ACC accepts it
·
Apr 30, 2024
softcode-info
37be2d0f
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Delete ROTSPRITE
·
Apr 06, 2024
lua-gfx-2
812f2246
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hw_main.h: add def for HWR_DrawPatch()
·
Apr 06, 2024
better-player-states
d7f29a62
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Merge branch 'long-sprite-names' into better-player-states
·
Apr 04, 2024
lua-debug-library
3341c193
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Expose debug library to Lua
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Mar 26, 2024
fix-equation-slopes-near-edges
c3a8f452
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Fix equation slopes breaking with slopes farther than 32k FU away from the map center
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Mar 20, 2024
fix-1215
e44c7511
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Fix #1215
·
Mar 14, 2024
quick-intro
8dce0e1a
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Prevent white flash upon starting the game (in Software)
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Mar 12, 2024
any-resolution
d9b93e6e
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remove video modes from dedicated and dummy interfaces
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Mar 10, 2024
gametype-refactor-player-spawns
007c3d6f
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Merge branch 'custom-teams' into gametype-refactor-player-spawns
·
Feb 28, 2024
custom-teams
c879c58c
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Remove stray newline
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Feb 28, 2024
gametype-refactor-1
a65c825b
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Merge branch 'next' into gametype-refactor-1
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Feb 28, 2024
custom-map-names
ace7169e
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Merge branch 'next' into custom-map-names
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Feb 27, 2024
action-args
50c1f6e7
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#define STATE() doesn't work in VC?
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Feb 20, 2024
master
dd54f749
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Merge branch 'freebsd-memfix-cmake' into 'master'
·
Feb 19, 2024
gamepad-morefixes
f6480db5
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Update g_game.c
·
Feb 18, 2024
fix-167
5119ec89
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Merge branch 'next' into fix-167
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Feb 18, 2024
cmake-valgrind
5e48147a
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Merge branch 'next' into cmake-valgrind
·
Feb 18, 2024
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