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MIDIMan
SRB2
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frictionrefactor
9a19ca83
·
players should never be missiles, nor koopa shells, nor vultures, nor...
·
Aug 15, 2020
parser-fixes
6191041a
·
Merge branch 'next' into parser-fixes
·
Aug 10, 2020
shadernmus2
2fce4c07
·
PACKTVERSION 4, because I changed serverinfo
·
Aug 05, 2020
shadernmus
032851c9
·
Don't let GLSL shaders mark the game as modified
·
Jul 25, 2020
sprite-fof-plane-sorting-question-mark
0e333d8c
·
Comment out sprite against FOF planes sorting
·
Jul 20, 2020
patch-cache-refactor
df1111c3
·
Patch cache + sprite rotation + renderer switching refactor
·
Jul 17, 2020
video-refactor
b4bc5da0
·
Merge branch 'next' into video-refactor
·
Jul 16, 2020
no-airwalking
ea7037f3
·
Clean up ternary operators.
·
Jul 11, 2020
font-FUCK
be01a591
·
Wow!
·
Jul 05, 2020
lj-test
2b1531a2
·
tmp fix
·
Jul 03, 2020
lua-command-netids
540ea1da
·
Send Lua commands with a netid for name instead of string
·
Jun 19, 2020
dpl-2
5fe7552b
·
Travis: Adjust MARCH/MTUNE to match previous releases
·
Jun 11, 2020
fix-cvar-conflicts
6acd99c0
·
Fix "Variables X and Y have same netid" happening way too often
·
Jun 05, 2020
increase-packet-tics
9b7764df
·
Store tic values in packets on two bytes instead of one
·
May 16, 2020
pictureformats-software
a9035f6a
·
Fix memory leak
·
May 15, 2020
udmf-polyobject-actions
b3a55351
·
Adapt setup of PolyObject move action
·
May 05, 2020
nexttest
b3a006a6
·
I forgot to stage this I'm an idiot
·
May 04, 2020
boost-tickrate
b0f01cde
·
Merge remote-tracking branch 'remotes/origin/master' into boost-tickrate
·
May 03, 2020
unhack-steam-jets
71063aab
·
Further cleanup of gas jet actions.
·
Apr 14, 2020
musicdef-lua
a3eae8d4
·
musicdef IN LUA
·
Apr 09, 2020
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