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MIDIMan
SRB2
Commits
93512ae9
Commit
93512ae9
authored
3 years ago
by
sphere
Browse files
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Plain Diff
Update Zone Builder configuration.
parent
f8532d4a
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1 changed file
extras/conf/SRB2-22.cfg
+70
-22
70 additions, 22 deletions
extras/conf/SRB2-22.cfg
with
70 additions
and
22 deletions
extras/conf/SRB2-22.cfg
+
70
−
22
View file @
93512ae9
...
...
@@ -1091,6 +1091,7 @@ linedeftypes
{
title
=
"Water, Opaque"
;
prefix = "(120)";
flags2text
=
"[1] Make lava intangible"
;
flags8text = "[3] Slope skew sides";
flags64text
=
"[6] Use two light levels"
;
flags512text = "[9] Use target light level";
...
...
@@ -1106,6 +1107,7 @@ linedeftypes
{
title
=
"Water, Translucent"
;
prefix = "(121)";
flags2text
=
"[1] Make lava intangible"
;
flags8text = "[3] Slope skew sides";
flags64text
=
"[6] Use two light levels"
;
flags512text = "[9] Use target light level";
...
...
@@ -1122,6 +1124,7 @@ linedeftypes
{
title
=
"Water, Opaque, No Sides"
;
prefix = "(122)";
flags2text
=
"[1] Make lava intangible"
;
flags64text = "[6] Use two light levels";
flags512text
=
"[9] Use target light level"
;
flags1024text = "[10] Ripple effect";
...
...
@@ -1136,6 +1139,7 @@ linedeftypes
{
title
=
"Water, Translucent, No Sides"
;
prefix = "(123)";
flags2text
=
"[1] Make lava intangible"
;
flags64text = "[6] Use two light levels";
flags512text
=
"[9] Use target light level"
;
flags1024text = "[10] Ripple effect";
...
...
@@ -1151,6 +1155,7 @@ linedeftypes
{
title
=
"Goo Water, Translucent"
;
prefix = "(124)";
flags2text
=
"[1] Make lava intangible"
;
flags8text = "[3] Slope skew sides";
flags64text
=
"[6] Use two light levels"
;
flags512text = "[9] Use target light level";
...
...
@@ -1167,6 +1172,7 @@ linedeftypes
{
title
=
"Goo Water, Translucent, No Sides"
;
prefix = "(125)";
flags2text
=
"[1] Make lava intangible"
;
flags64text = "[6] Use two light levels";
flags512text
=
"[9] Use target light level"
;
flags1024text = "[10] Ripple effect";
...
...
@@ -1669,12 +1675,14 @@ linedeftypes
{
title
=
"Continuous"
;
prefix = "(300)";
flags1024text
=
"[10] Use faster, unordered execution"
;
}
301
{
title
=
"Each Time"
;
prefix = "(301)";
flags1024text
=
"[10] Use faster, unordered execution"
;
flags16384text = "[14] Also trigger on exit";
}
...
...
@@ -1682,6 +1690,7 @@ linedeftypes
{
title
=
"Once"
;
prefix = "(302)";
flags1024text
=
"[10] Use faster, unordered execution"
;
}
303
...
...
@@ -1691,6 +1700,7 @@ linedeftypes
flags2text
=
"[1] Rings greater or equal"
;
flags64text = "[6] Rings less or equal";
flags512text
=
"[9] Consider all players"
;
flags1024text = "[10] Use faster, unordered execution";
}
304
...
...
@@ -1700,18 +1710,21 @@ linedeftypes
flags2text
=
"[1] Rings greater or equal"
;
flags64text = "[6] Rings less or equal";
flags512text
=
"[9] Consider all players"
;
flags1024text = "[10] Use faster, unordered execution";
}
305
{
title
=
"Character Ability - Continuous"
;
prefix = "(305)";
flags1024text
=
"[10] Use faster, unordered execution"
;
}
306
{
title
=
"Character Ability - Each Time"
;
prefix = "(306)";
flags1024text
=
"[10] Use faster, unordered execution"
;
flags16384text = "[14] Also trigger on exit";
}
...
...
@@ -1719,24 +1732,28 @@ linedeftypes
{
title
=
"Character Ability - Once"
;
prefix = "(307)";
flags1024text
=
"[10] Use faster, unordered execution"
;
}
308
{
title
=
"Race Only - Once"
;
prefix = "(308)";
flags1024text
=
"[10] Use faster, unordered execution"
;
}
309
{
title
=
"CTF Red Team - Continuous"
;
prefix = "(309)";
flags1024text
=
"[10] Use faster, unordered execution"
;
}
310
{
title
=
"CTF Red Team - Each Time"
;
prefix = "(310)";
flags1024text
=
"[10] Use faster, unordered execution"
;
flags16384text = "[14] Also trigger on exit";
}
...
...
@@ -1744,12 +1761,14 @@ linedeftypes
{
title
=
"CTF Blue Team - Continuous"
;
prefix = "(311)";
flags1024text
=
"[10] Use faster, unordered execution"
;
}
312
{
title
=
"CTF Blue Team - Each Time"
;
prefix = "(312)";
flags1024text
=
"[10] Use faster, unordered execution"
;
flags16384text = "[14] Also trigger on exit";
}
...
...
@@ -1757,6 +1776,7 @@ linedeftypes
{
title
=
"No More Enemies - Once"
;
prefix = "(313)";
flags1024text
=
"[10] Use faster, unordered execution"
;
}
314
...
...
@@ -1765,6 +1785,7 @@ linedeftypes
prefix = "(314)";
flags64text
=
"[6] Number greater or equal"
;
flags512text = "[9] Number less";
flags1024text
=
"[10] Use faster, unordered execution"
;
}
315
...
...
@@ -1773,30 +1794,35 @@ linedeftypes
prefix = "(315)";
flags64text
=
"[6] Number greater or equal"
;
flags512text = "[9] Number less";
flags1024text
=
"[10] Use faster, unordered execution"
;
}
317
{
title
=
"Condition Set Trigger - Continuous"
;
prefix = "(317)";
flags1024text
=
"[10] Use faster, unordered execution"
;
}
318
{
title
=
"Condition Set Trigger - Once"
;
prefix = "(318)";
flags1024text
=
"[10] Use faster, unordered execution"
;
}
319
{
title
=
"Unlockable - Continuous"
;
prefix = "(319)";
flags1024text
=
"[10] Use faster, unordered execution"
;
}
320
{
title
=
"Unlockable - Once"
;
prefix = "(320)";
flags1024text
=
"[10] Use faster, unordered execution"
;
}
321
...
...
@@ -1804,6 +1830,7 @@ linedeftypes
title
=
"Trigger After X Calls - Continuous"
;
prefix = "(321)";
flags64text
=
"[6] Trigger more than once"
;
flags1024text = "[10] Use faster, unordered execution";
}
...
...
@@ -1812,6 +1839,7 @@ linedeftypes
title
=
"Trigger After X Calls - Each Time"
;
prefix = "(322)";
flags64text
=
"[6] Trigger more than once"
;
flags1024text = "[10] Use faster, unordered execution";
}
323
...
...
@@ -1826,6 +1854,7 @@ linedeftypes
flags128text = "[7] Lap >= Front Y Offset";
flags256text
=
"[8] Count laps from Bonus Time"
;
flags512text = "[9] Count from triggering player";
flags1024text
=
"[10] Use faster, unordered execution"
;
flags16384text = "[14] Run if no more mares";
flags32768text
=
"[15] Run if player is not NiGHTS"
;
}
...
...
@@ -1833,6 +1862,7 @@ linedeftypes
324
{
title
=
"NiGHTSerize - Once"
;
prefix = "(324)";
flags2text
=
"[1] Mare >= Front X Offset"
;
flags8text = "[3] Run only if player is NiGHTS";
flags16text
=
"[4] Count from lowest of players"
;
...
...
@@ -1841,14 +1871,15 @@ linedeftypes
flags128text = "[7] Lap >= Front Y Offset";
flags256text
=
"[8] Count laps from Bonus Time"
;
flags512text = "[9] Count from triggering player";
flags1024text
=
"[10] Use faster, unordered execution"
;
flags16384text = "[14] Run if no more mares";
flags32768text
=
"[15] Run if player is not NiGHTS"
;
prefix = "(324)";
}
325
{
title
=
"De-NiGHTSerize - Each Time"
;
prefix = "(325)";
flags2text
=
"[1] Mare >= Front X Offset"
;
flags8text = "[3] Run if anyone is NiGHTS";
flags16text
=
"[4] Count from lowest of players"
;
...
...
@@ -1857,13 +1888,14 @@ linedeftypes
flags128text = "[7] Lap >= Front Y Offset";
flags256text
=
"[8] Count laps from Bonus Time"
;
flags512text = "[9] Count from triggering player";
flags1024text
=
"[10] Use faster, unordered execution"
;
flags32768text = "[15] Run if no one is NiGHTS";
prefix
=
"(325)"
;
}
326
{
title
=
"De-NiGHTSerize - Once"
;
prefix = "(326)";
flags2text
=
"[1] Mare >= Front X Offset"
;
flags8text = "[3] Run if anyone is NiGHTS";
flags16text
=
"[4] Count from lowest of players"
;
...
...
@@ -1872,13 +1904,14 @@ linedeftypes
flags128text = "[7] Lap >= Front Y Offset";
flags256text
=
"[8] Count laps from Bonus Time"
;
flags512text = "[9] Count from triggering player";
flags1024text
=
"[10] Use faster, unordered execution"
;
flags32768text = "[15] Run if no one is NiGHTS";
prefix
=
"(326)"
;
}
327
{
title
=
"NiGHTS Lap - Each Time"
;
prefix = "(327)";
flags2text
=
"[1] Mare >= Front X Offset"
;
flags16text = "[4] Count from lowest of players";
flags32text
=
"[5] Lap <= Front Y Offset"
;
...
...
@@ -1886,12 +1919,13 @@ linedeftypes
flags128text
=
"[7] Lap >= Front Y Offset"
;
flags256text = "[8] Count laps from Bonus Time";
flags512text
=
"[9] Count from triggering player"
;
prefix
=
"(327)
"
;
flags1024text = "[10] Use faster, unordered execution
";
}
328
{
title
=
"NiGHTS Lap - Once"
;
prefix = "(328)";
flags2text
=
"[1] Mare >= Front X Offset"
;
flags16text = "[4] Count from lowest of players";
flags32text
=
"[5] Lap <= Front Y Offset"
;
...
...
@@ -1899,12 +1933,13 @@ linedeftypes
flags128text
=
"[7] Lap >= Front Y Offset"
;
flags256text = "[8] Count laps from Bonus Time";
flags512text
=
"[9] Count from triggering player"
;
prefix
=
"(328)
"
;
flags1024text = "[10] Use faster, unordered execution
";
}
329
{
title
=
"Ideya Capture Touch - Each Time"
;
prefix = "(329)";
flags2text
=
"[1] Mare >= Front X Offset"
;
flags8text = "[3] Run regardless of spheres";
flags16text
=
"[4] Count from lowest of players"
;
...
...
@@ -1913,14 +1948,15 @@ linedeftypes
flags128text = "[7] Lap >= Front Y Offset";
flags256text
=
"[8] Count laps from Bonus Time"
;
flags512text = "[9] Count from triggering player";
flags1024text
=
"[10] Use faster, unordered execution"
;
flags16384text = "[14] Only if not enough spheres";
flags32768text
=
"[15] Run when entering Capture"
;
prefix = "(329)";
}
330
{
title
=
"Ideya Capture Touch - Once"
;
prefix = "(330)";
flags2text
=
"[1] Mare >= Front X Offset"
;
flags8text = "[3] Run regardless of spheres";
flags16text
=
"[4] Count from lowest of players"
;
...
...
@@ -1929,57 +1965,64 @@ linedeftypes
flags128text = "[7] Lap >= Front Y Offset";
flags256text
=
"[8] Count laps from Bonus Time"
;
flags512text = "[9] Count from triggering player";
flags1024text
=
"[10] Use faster, unordered execution"
;
flags16384text = "[14] Only if not enough spheres";
flags32768text
=
"[15] Run when entering Capture"
;
prefix = "(330)";
}
331
{
title
=
"Player Skin - Continuous"
;
flags64text = "[6] Disable for this skin";
prefix = "(331)";
flags64text
=
"[6] Disable for this skin"
;
flags1024text = "[10] Use faster, unordered execution";
}
332
{
title
=
"Player Skin - Each Time"
;
flags64text = "[6] Disable for this skin";
prefix = "(332)";
flags64text
=
"[6] Disable for this skin"
;
flags1024text = "[10] Use faster, unordered execution";
}
333
{
title
=
"Player Skin - Once"
;
flags64text = "[6] Disable for this skin";
prefix = "(333)";
flags64text
=
"[6] Disable for this skin"
;
flags1024text = "[10] Use faster, unordered execution";
}
334
{
title
=
"Object Dye - Continuous"
;
flags64text = "[6] Disable for this color";
prefix = "(334)";
flags64text
=
"[6] Disable for this color"
;
flags1024text = "[10] Use faster, unordered execution";
}
335
{
title
=
"Object Dye - Each Time"
;
flags64text = "[6] Disable for this color";
prefix = "(335)";
flags64text
=
"[6] Disable for this color"
;
flags1024text = "[10] Use faster, unordered execution";
}
336
{
title
=
"Object Dye - Once"
;
flags64text = "[6] Disable for this color";
prefix = "(336)";
flags64text
=
"[6] Disable for this color"
;
flags1024text = "[10] Use faster, unordered execution";
}
399
{
title
=
"Level Load"
;
prefix = "(399)";
flags1024text
=
"[10] Use faster, unordered execution"
;
}
}
...
...
@@ -2662,7 +2705,7 @@ linedeftypes
502
{
title
=
"Scroll Tagged Wall"
;
title
=
"Scroll Tagged Wall
s
"
;
prefix = "(502)";
flags128text
=
"[7] Use texture offsets"
;
flags256text = "[8] Scroll back side";
...
...
@@ -2670,7 +2713,7 @@ linedeftypes
503
{
title
=
"Scroll Tagged Wall (Accelerative)"
;
title
=
"Scroll Tagged Wall
s
(Accelerative)"
;
prefix = "(503)";
flags128text
=
"[7] Use texture offsets"
;
flags256text = "[8] Scroll back side";
...
...
@@ -2678,7 +2721,7 @@ linedeftypes
504
{
title
=
"Scroll Tagged Wall (Displacement)"
;
title
=
"Scroll Tagged Wall
s
(Displacement)"
;
prefix = "(504)";
flags128text
=
"[7] Use texture offsets"
;
flags256text = "[8] Scroll back side";
...
...
@@ -3112,7 +3155,7 @@ linedeftypes
723
{
title
=
"Copy Backside Floor Slope from Line Tag"
;
prefix = "(72
0
)";
prefix = "(72
3
)";
slope
=
"copy"
;
slopeargs = 4;
}
...
...
@@ -3120,7 +3163,7 @@ linedeftypes
724
{
title
=
"Copy Backside Ceiling Slope from Line Tag"
;
prefix = "(72
1
)";
prefix = "(72
4
)";
slope
=
"copy"
;
slopeargs = 8;
}
...
...
@@ -3128,7 +3171,7 @@ linedeftypes
725
{
title
=
"Copy Backside Floor and Ceiling Slope from Line Tag"
;
prefix = "(72
2
)";
prefix = "(72
5
)";
slope
=
"copy"
;
slopeargs = 12;
}
...
...
@@ -3190,7 +3233,7 @@ linedeftypes
transwall
{
title
=
"Translucent Wall"
;
title
=
"Translucent Wall
s
"
;
900
{
...
...
@@ -3966,6 +4009,7 @@ thingtypes
sprite = "BUMBA1";
width
=
16;
height
=
32;
flags8text
=
"[8] Cannot move"
;
}
124
{
...
...
@@ -3996,7 +4040,6 @@ thingtypes
width
=
24;
height
=
76;
flags4text
=
"[4] End level on death"
;
flags8text = "[8] Alternate laser attack";
}
201
{
...
...
@@ -4031,6 +4074,7 @@ thingtypes
height
=
60;
flags1text
=
"[1] Grayscale mode"
;
flags4text = "[4] End level on death";
flags8text
=
"[8] Skip intro"
;
}
206
{
...
...
@@ -5232,7 +5276,7 @@ thingtypes
width
=
8;
height
=
16;
hangs
=
1;
angletext
=
"Dripping
interval
"
;
angletext
=
"Dripping
delay
"
;
fixedrotation = 1;
}
1003
...
...
@@ -5574,6 +5618,8 @@ thingtypes
width
=
20;
height
=
72;
arrow
=
1;
flags4text
=
"[4] Move right"
;
flags8text = "[8] Move left";
}
1128
{
...
...
@@ -5726,6 +5772,7 @@ thingtypes
width
=
24;
height
=
63;
arrow
=
1;
flags8text
=
"[8] Not pushable"
;
}
1217
{
...
...
@@ -5861,6 +5908,7 @@ thingtypes
height
=
32;
angletext
=
"Initial delay"
;
fixedrotation = 1;
hangs
=
1;
flags8text
=
"[8] Double size"
;
}
1305
...
...
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