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STJr / SRB2
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toaster authored
* Camerascale, shieldscale, height and spinheight are now player attributes which are set to the skin attribute on skin change, not read directly from the skin. * P_GetPlayerHeight and P_GetPlayerSpinHeight are now macros instead of functions. * Extra protection against switching to a locked skin.
toaster authored* Camerascale, shieldscale, height and spinheight are now player attributes which are set to the skin attribute on skin change, not read directly from the skin. * P_GetPlayerHeight and P_GetPlayerSpinHeight are now macros instead of functions. * Extra protection against switching to a locked skin.