Skip to content
Snippets Groups Projects
Commit 54f25c8f authored by Eidolon's avatar Eidolon
Browse files

Add resizeable vertex array data structure.

This will be used for the vertex array buckets when building the
render lists for each FSurfaceInfo being used by the hardware
renderer. Generally, we will replace DrawPolygon calls with
operations to fill these resizeable arrays, one for each
FSurfaceInfo. After the initial BSP node draw call, we will go
through the buckets calling DrawPolygon on each one.
parent d1d05fad
No related branches found
No related tags found
Loading
Loading
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment