Prioritise regular FOF tops over FF_DOUBLESHADOW bottoms in R_Prep3DFloors, if...
Prioritise regular FOF tops over FF_DOUBLESHADOW bottoms in R_Prep3DFloors, if they are at the same heights. Also optimise code for handling FF_DOUBLESHADOW bottoms a bit. (there are problems in ERZ2's timed gravity flipping room mind, I'll have to check I've not done anything wrong before deciding whether to add this to 2.1 or not)
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