- Oct 25, 2019
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MascaraSnake authored
Set the player's name as soon as they enter the game See merge request STJr/SRB2Internal!397
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MascaraSnake authored
Window focus options for playing sounds/music See merge request STJr/SRB2Internal!407
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MascaraSnake authored
My changes to Kart See merge request STJr/SRB2Internal!406
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MascaraSnake authored
Kart ports: misc changes See merge request STJr/SRB2Internal!380
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MascaraSnake authored
Kart-port - Named cvar values + Improved "HELP" command (round 3) See merge request STJr/SRB2Internal!388
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MascaraSnake authored
MI tinkers with lua again See merge request STJr/SRB2Internal!392
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MascaraSnake authored
Collide with walls of FOF if both planes are intangible See merge request STJr/SRB2Internal!385
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MascaraSnake authored
Remove level select restrictions in DEVELOP Multiplayer Closes #238 See merge request STJr/SRB2Internal!399
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MascaraSnake authored
Let players move after spinning off a wall transfer See merge request STJr/SRB2Internal!412
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MascaraSnake authored
Super and Minecarts fixes (resolves #259) Closes #259 See merge request STJr/SRB2Internal!408
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MascaraSnake authored
Disable tailsbot in NiGHTS maps (resolves #261) Closes #261 See merge request STJr/SRB2Internal!409
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MascaraSnake authored
CEZ3 Fang cheat fix (resolves #262) Closes #262 See merge request STJr/SRB2Internal!410
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MascaraSnake authored
Water lighting reversion (resolves #188 for now) Closes #188 See merge request STJr/SRB2Internal!411
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MascaraSnake authored
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MascaraSnake authored
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lachwright authored
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lachwright authored
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- Oct 24, 2019
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toaster authored
I can't figure out how to make this consistent at all, so in order to have the water look good in levels designed for it, I think it's necessary to effectively revert everything with SHITPLANESPARENCY to a roughly 2.1-equivalent behaviour.
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toaster authored
Added an experiment with an alternate CEZ3 pinch behaviour (but keep it disabled because it was kind of boring).
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toaster authored
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toaster authored
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toaster authored
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toaster authored
* Fix music stack corruption in multiplayer where a super player dies and it's not you. * Fix players in minecarts having their state eternally set to S_PLAY_STND (bug discovered/evident while super, so goes in this branch). Resolves #259.
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James R. authored
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James R. authored
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James R. authored
Playsoundsifunfocused and playmusicifunfocused. "No" by default.
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- Oct 23, 2019
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SteelT authored
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MascaraSnake authored
Make spinbust behavior consistent with other bustable blocks Closes #254 See merge request STJr/SRB2Internal!398
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MascaraSnake authored
Azure Temple Hazards See merge request STJr/SRB2Internal!404
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James R. authored
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James R. authored
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James R. authored
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James R. authored
Notably over chat.
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James R. authored
Music pausing is now optional. Sounds may be paused--on by default. The game itself being paused in off-line mode is now optional. (showfocuslost now loads from config.)
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James R. authored
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James R. authored
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James R. authored