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Commit 3470b930 authored by Hanicef's avatar Hanicef
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Use inline attributes

parent c7cc57d6
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...@@ -302,7 +302,7 @@ void P_SceneryThinker(mobj_t *mobj); ...@@ -302,7 +302,7 @@ void P_SceneryThinker(mobj_t *mobj);
// This does not need to be added to Lua. // This does not need to be added to Lua.
// To test it in Lua, check mobj.valid // To test it in Lua, check mobj.valid
static inline boolean P_MobjWasRemoved(mobj_t *mobj) FUNCINLINE static ATTRINLINE boolean P_MobjWasRemoved(mobj_t *mobj)
{ {
return mobj == NULL || mobj->thinker.function.acp1 != (actionf_p1)P_MobjThinker; return mobj == NULL || mobj->thinker.function.acp1 != (actionf_p1)P_MobjThinker;
} }
......
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