Merge branch 'handle-player-mobjsetstate' into 'next'
Handle player state is P_SetMobjState See merge request STJr/SRB2!2239
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- src/b_bot.c 2 additions, 2 deletionssrc/b_bot.c
- src/f_finale.c 1 addition, 1 deletionsrc/f_finale.c
- src/lua_mobjlib.c 1 addition, 4 deletionssrc/lua_mobjlib.c
- src/m_cheat.c 3 additions, 3 deletionssrc/m_cheat.c
- src/p_enemy.c 3 additions, 3 deletionssrc/p_enemy.c
- src/p_inter.c 13 additions, 13 deletionssrc/p_inter.c
- src/p_local.h 0 additions, 1 deletionsrc/p_local.h
- src/p_map.c 14 additions, 14 deletionssrc/p_map.c
- src/p_mobj.c 9 additions, 11 deletionssrc/p_mobj.c
- src/p_spec.c 7 additions, 7 deletionssrc/p_spec.c
- src/p_telept.c 2 additions, 2 deletionssrc/p_telept.c
- src/p_user.c 121 additions, 121 deletionssrc/p_user.c
- src/r_skins.c 1 addition, 1 deletionsrc/r_skins.c
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