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udmf-wallscale
266f03f5
·
Merge branch 'next' into udmf-wallscale
·
Nov 15, 2020
unfuck-icon-mac
26b6b332
·
Add parentheses
·
Nov 15, 2020
optimise-overridden-actions
b03d2b16
·
Delete unneeded check
·
Nov 15, 2020
remove-unused-music-types
33193db1
·
Remove unused music type enums
·
Nov 14, 2020
monster-cleaning-up-again
a38a6a9d
·
Split off actual skin-setting code from SetPlayerSkinByNum so that both...
·
Nov 13, 2020
fix-stacktrace
01124f20
·
Fix Lua stacktrace not showing in various situations
·
Nov 13, 2020
udmf-fofs-mkii
70512f11
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Merge branch 'udmf-multitag' into udmf-fofs-mkii and pray
·
Nov 13, 2020
what-is-a-standard-2
1a8ec39f
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Remove direct definition for D__USE_MINGW_ANSI_STDIO, as the latest standards...
·
Nov 13, 2020
fixmul
3d1677ba
·
Add a shorthand alias for FRACUNIT
·
Nov 12, 2020
pictureformats-depth
386189cc
·
Move those code blocks into a ColormapRGBAPixel function, because it was...
·
Nov 10, 2020
register-metatables
9f851dc2
·
Return explicitly when failing to register a metatable
·
Nov 09, 2020
lua-skinsprites
d2617266
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Remove spritedef field
·
Nov 08, 2020
high-resolution-timer-2
c0dbc562
·
Fix floating point math
·
Nov 07, 2020
plane-sorting-fix-part-3
0d979035
·
Do not factor height into sprite thickseg sorting
·
Nov 05, 2020
cmake-fullscreen-fix
62b5b86e
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CMake: Fix fullscreen toggle not working
·
Oct 31, 2020
resend-gamestate
e1789663
·
Remove useless condition
·
Oct 27, 2020
reload-bans
9278f04f
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Delete ban.txt if no bans to save
·
Oct 24, 2020
skip-unused-mobj-hooks
37c11e0f
·
Fix unfortunate typos
·
Oct 22, 2020
catchup-timeout
5091c19a
·
Kick clients that fail to catch up with server gamelogic
·
Oct 21, 2020
COM_ImmedExecute-lua
2c4809f7
·
COM_ImmedExecute for Lua
·
Oct 20, 2020
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