Merge branch 'opengl-screenshot-fix' into 'master'
Fix for screenshots taken in OpenGL with resolution 1366x768 Fix for this bug: https://mb.srb2.org/showthread.php?t=39882 (also reported here: https://mb.srb2.org/showthread.php?p=793077#10) This is basically porting GZDoom's own fix for the same issue (I stumbled on a Zandronum thread about the same issue from google images, and one user mentioned GZDoom had fixed it): https://github.com/doomtech/gzdoom/commit/d31a0b77fd19dae611166265acabe666c7ab1c59 See merge request !192
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