Commits on Source (12)
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SSNTails authored
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SSNTails authored
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SSNTails authored
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SSNTails authored
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SSNTails authored
I like the verbosity, plus I don't think the SpecialFloorZ aliases will give us highest/lowest because it requires sector != boundsector.
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SSNTails authored
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SSNTails authored
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SSNTails authored
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SSNTails authored
Check for null boundsec. I think we can also do without 'perfect' in P_CheckDeathPitCollide since this only truly kills non-player mobjs.
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SSNTails authored
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- src/p_local.h 8 additions, 16 deletionssrc/p_local.h
- src/p_map.c 6 additions, 6 deletionssrc/p_map.c
- src/p_maputl.c 8 additions, 8 deletionssrc/p_maputl.c
- src/p_mobj.c 36 additions, 186 deletionssrc/p_mobj.c
- src/p_user.c 6 additions, 6 deletionssrc/p_user.c
- src/r_main.c 2 additions, 0 deletionssrc/r_main.c