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info.h

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  • lua_maplib.c 68.30 KiB
    // SONIC ROBO BLAST 2
    //-----------------------------------------------------------------------------
    // Copyright (C) 2012-2016 by John "JTE" Muniz.
    // Copyright (C) 2012-2023 by Sonic Team Junior.
    //
    // This program is free software distributed under the
    // terms of the GNU General Public License, version 2.
    // See the 'LICENSE' file for more details.
    //-----------------------------------------------------------------------------
    /// \file  lua_maplib.c
    /// \brief game map library for Lua scripting
    
    #include "doomdef.h"
    #include "r_state.h"
    #include "p_local.h"
    #include "p_setup.h"
    #include "z_zone.h"
    #include "p_slopes.h"
    #include "p_polyobj.h"
    #include "r_main.h"
    
    #include "lua_script.h"
    #include "lua_libs.h"
    #include "lua_hud.h" // hud_running errors
    #include "lua_hook.h" // hook_cmd_running errors
    
    #include "dehacked.h"
    #include "fastcmp.h"
    #include "doomstat.h"
    
    enum sector_e {
    	sector_valid = 0,
    	sector_floorheight,
    	sector_ceilingheight,
    	sector_floorpic,
    	sector_floorxoffset,
    	sector_flooryoffset,
    	sector_floorangle,
    	sector_ceilingpic,
    	sector_ceilingxoffset,
    	sector_ceilingyoffset,
    	sector_ceilingangle,
    	sector_lightlevel,
    	sector_floorlightlevel,
    	sector_floorlightabsolute,
    	sector_floorlightsec,
    	sector_ceilinglightlevel,
    	sector_ceilinglightabsolute,
    	sector_ceilinglightsec,
    	sector_special,
    	sector_tag,
    	sector_taglist,
    	sector_thinglist,
    	sector_heightsec,
    	sector_camsec,
    	sector_lines,
    	sector_ffloors,
    	sector_fslope,
    	sector_cslope,
    	sector_flags,
    	sector_specialflags,
    	sector_damagetype,
    	sector_triggertag,
    	sector_triggerer,
    	sector_friction,
    	sector_gravity,
    };
    
    static const char *const sector_opt[] = {
    	"valid",