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  • toaster's avatar
    Lua save-banks! · 4e256b73
    toaster authored
    * Array of 8 INT32's natively embedded into savedata (net and SP)!
    * Initialised to zero whenever a new save (or equivalent) is started, otherwise untouched by the base game.
    * Requires reservation to avoid clobber-conflicts.
        * Access via `reserveLuabanks()` - returns a read-write userdata.
        * Assign userdata to local variable or global rawset to use later.
    
    Mostly for future SUGOIlikes, but I'm sure someone could figure out an unrelated usage eventually.
    4e256b73