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doomdata.h

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  • toasterbabe's avatar
    toaster authored
    * Haunted Heights! Smashing spikeball, Cacolantern, Spinbobert and Hangster, along with the Spider and Bat flickies and general decoration/ambience stuff.
    * MF_PAIN and MF_MISSILE now support setting damagetype via their Mass parameter. The two existing conflicts - the fuse setting for the grenade weapon ring and the Cybrakdemon napalm bomb - had these moved to other free parameters.
    * A_ConnectToGround is EXTREMELY useful for palmtrees and stuff.
    * Some other, relatively hacky A_ functions.
    * (Unrelated) Remove the need for a "Mario block mode" for the token by making it natively compatible.
    * Spikes and their time-offsetting via that Lua script sphere made. Also allow for wallspikes to do it via their angle/360.
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