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    3725203b
    Bit of a random one today, but the branch approaches completion... · 3725203b
    toaster authored
    * Bomb sphere! Paraloopable hazard. Replaces MT_SPECIALSPIKEBALL.
    * Blueberry bushes, both normal and Xmas, from patch.dta.
    * BSZ tulips, also from patch.dta!
    * Frozen Hillside badniks - Penguinator and Pophat.
    * Frozen Hillside ice decoration!
    * Fixed some big bugs with the DSZ light beams.
    * Made multi-mare special stages work, in a troll way - the Chaos Emerald disappears in a puff of smoke, and the Spinbobert laughter sound plays... >:3c
    * Reverted the mobjtype number changes from the source SOC/Lua, which we can do later when doing a final pass of the levels.
    * State optimisation.
    * Serious cruft-removal of the NiGHTS drone thinker.
    * Fix the issues where the player wouldn't curl into jump in waterslides or dropping off rope-hangs.
    * Tweak NiGHTS player flashing.
    * Add text colour support to the titlecard font.
    * Use that to make the PRESS SPIN\nMID-JUMP thing when you get all Chaos Emeralds use the titlecard font for readability.
    * Fix the GOT ALL EMERALDS page not lasting the correct, extended amount of time.
    * Fix that thing where flying mid-spin didn't enact autobrake.
    * Modify graymap a little on Sryder's suggestion.
    * [COMPLETELY UNRELATED] fix that thing where the addons menu will fail on files/paths with spaces in [/COMPLETELY UNRELATED]
    3725203b
    History
    Bit of a random one today, but the branch approaches completion...
    toaster authored
    * Bomb sphere! Paraloopable hazard. Replaces MT_SPECIALSPIKEBALL.
    * Blueberry bushes, both normal and Xmas, from patch.dta.
    * BSZ tulips, also from patch.dta!
    * Frozen Hillside badniks - Penguinator and Pophat.
    * Frozen Hillside ice decoration!
    * Fixed some big bugs with the DSZ light beams.
    * Made multi-mare special stages work, in a troll way - the Chaos Emerald disappears in a puff of smoke, and the Spinbobert laughter sound plays... >:3c
    * Reverted the mobjtype number changes from the source SOC/Lua, which we can do later when doing a final pass of the levels.
    * State optimisation.
    * Serious cruft-removal of the NiGHTS drone thinker.
    * Fix the issues where the player wouldn't curl into jump in waterslides or dropping off rope-hangs.
    * Tweak NiGHTS player flashing.
    * Add text colour support to the titlecard font.
    * Use that to make the PRESS SPIN\nMID-JUMP thing when you get all Chaos Emeralds use the titlecard font for readability.
    * Fix the GOT ALL EMERALDS page not lasting the correct, extended amount of time.
    * Fix that thing where flying mid-spin didn't enact autobrake.
    * Modify graymap a little on Sryder's suggestion.
    * [COMPLETELY UNRELATED] fix that thing where the addons menu will fail on files/paths with spaces in [/COMPLETELY UNRELATED]
console.c 39.78 KiB