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toaster authored
* Support for MF_PAPERCOLLISION tmhitthing in P_SlideMove. * Knockback for wallspikes is much more consistent. * Optimised away a FixedDiv call when determining the slopetype of a line. * Changed the position of the wallspike base slightly. * Made it so NOTHING can step up onto the player outside of other players, essentially killing a bunch of springs-launch-with-players style bugs. (I was able to recreate that issue with the wallspikes until I added this, which is why I did it in this branch.)
toaster authored* Support for MF_PAPERCOLLISION tmhitthing in P_SlideMove. * Knockback for wallspikes is much more consistent. * Optimised away a FixedDiv call when determining the slopetype of a line. * Changed the position of the wallspike base slightly. * Made it so NOTHING can step up onto the player outside of other players, essentially killing a bunch of springs-launch-with-players style bugs. (I was able to recreate that issue with the wallspikes until I added this, which is why I did it in this branch.)