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    a5477737
    Whooh boy. Probably requires re-review. · a5477737
    toaster authored
    * Support for MF_PAPERCOLLISION tmhitthing in P_SlideMove.
    * Knockback for wallspikes is much more consistent.
    * Optimised away a FixedDiv call when determining the slopetype of a line.
    * Changed the position of the wallspike base slightly.
    * Made it so NOTHING can step up onto the player outside of other players, essentially killing a bunch of springs-launch-with-players style bugs. (I was able to recreate that issue with the wallspikes until I added this, which is why I did it in this branch.)
    a5477737
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    Whooh boy. Probably requires re-review.
    toaster authored
    * Support for MF_PAPERCOLLISION tmhitthing in P_SlideMove.
    * Knockback for wallspikes is much more consistent.
    * Optimised away a FixedDiv call when determining the slopetype of a line.
    * Changed the position of the wallspike base slightly.
    * Made it so NOTHING can step up onto the player outside of other players, essentially killing a bunch of springs-launch-with-players style bugs. (I was able to recreate that issue with the wallspikes until I added this, which is why I did it in this branch.)