Skip to content
Snippets Groups Projects
  • Monster Iestyn's avatar
    c5e99050
    More progress, NEWCLIP added to doomdef.h, sadly it actually all lags the game... · c5e99050
    Monster Iestyn authored
    More progress, NEWCLIP added to doomdef.h, sadly it actually all lags the game so I've disabled it for now
    
    Other notes:
    * on second thought I'll keep the hw_clip functions' gld prefixes rather than HWR, not like it matters either way
    * despite the extra lag it does fix the issues with translucent walls and such when displayed at different vertical angles, such as with the GFZ1 waterfall
    c5e99050
    History
    More progress, NEWCLIP added to doomdef.h, sadly it actually all lags the game...
    Monster Iestyn authored
    More progress, NEWCLIP added to doomdef.h, sadly it actually all lags the game so I've disabled it for now
    
    Other notes:
    * on second thought I'll keep the hw_clip functions' gld prefixes rather than HWR, not like it matters either way
    * despite the extra lag it does fix the issues with translucent walls and such when displayed at different vertical angles, such as with the GFZ1 waterfall