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Commit 021ca920 authored by fickleheart's avatar fickleheart
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Expose stoppedclock to Lua

parent 1d2f6c95
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3 merge requests!848shaders master merge and mipmap fix,!809Fix buffer overrun with players that have no associated node,!771Expose stoppedclock to Lua
...@@ -102,6 +102,9 @@ int LUA_PushGlobals(lua_State *L, const char *word) ...@@ -102,6 +102,9 @@ int LUA_PushGlobals(lua_State *L, const char *word)
} else if (fastcmp(word,"circuitmap")) { } else if (fastcmp(word,"circuitmap")) {
lua_pushboolean(L, circuitmap); lua_pushboolean(L, circuitmap);
return 1; return 1;
} else if (fastcmp(word,"stoppedclock")) {
lua_pushboolean(L, stoppedclock);
return 1;
} else if (fastcmp(word,"netgame")) { } else if (fastcmp(word,"netgame")) {
lua_pushboolean(L, netgame); lua_pushboolean(L, netgame);
return 1; return 1;
......
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