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V_DrawCroppedPatch Lua exposure and improvements
Separated X and Y scale, and added colormap argument Added V_*SCALEPATCH and V_PERPLAYER flags support Made sx,sy,w,h into fixed-point values Exposed to Lua as "v.drawCropped(...)" (Also fix HWR_DrawStretchyFixedPatch ignoring vscale without pscale)
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- src/console.c 2 additions, 2 deletionssrc/console.c
- src/hardware/hw_draw.c 110 additions, 37 deletionssrc/hardware/hw_draw.c
- src/hardware/hw_main.h 1 addition, 1 deletionsrc/hardware/hw_main.h
- src/lua_hudlib.c 40 additions, 0 deletionssrc/lua_hudlib.c
- src/m_menu.c 1 addition, 1 deletionsrc/m_menu.c
- src/v_video.c 44 additions, 23 deletionssrc/v_video.c
- src/v_video.h 1 addition, 1 deletionsrc/v_video.h
- src/y_inter.c 1 addition, 1 deletionsrc/y_inter.c
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