Skip to content
GitLab
Explore
Sign in
Register
Primary navigation
Search or go to…
Project
SRB2
Manage
Activity
Members
Labels
Plan
Issues
Issue boards
Milestones
Wiki
Code
Merge requests
Repository
Branches
Commits
Tags
Repository graph
Compare revisions
Build
Pipelines
Jobs
Pipeline schedules
Artifacts
Deploy
Releases
Model registry
Help
Help
Support
GitLab documentation
Compare GitLab plans
Community forum
Contribute to GitLab
Provide feedback
Keyboard shortcuts
?
Snippets
Groups
Projects
Show more breadcrumbs
STJr
SRB2
Commits
033090b2
Commit
033090b2
authored
8 years ago
by
wolfs
Browse files
Options
Downloads
Patches
Plain Diff
Remove p_fab.c from Code::Blocks project
parent
f3f2c596
No related branches found
Branches containing commit
No related tags found
Tags containing commit
No related merge requests found
Changes
1
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
SRB2.cbp
+0
-17
0 additions, 17 deletions
SRB2.cbp
with
0 additions
and
17 deletions
SRB2.cbp
+
0
−
17
View file @
033090b2
...
...
@@ -3293,23 +3293,6 @@ HW3SOUND for 3D hardware sound support
<Option
target=
"Debug Mingw64/DirectX"
/>
<Option
target=
"Release Mingw64/DirectX"
/>
</Unit>
<Unit
filename=
"src/p_fab.c"
>
<Option
compilerVar=
"CC"
/>
<Option
target=
"Debug Native/SDL"
/>
<Option
target=
"Release Native/SDL"
/>
<Option
target=
"Debug Mingw/SDL"
/>
<Option
target=
"Release Mingw/SDL"
/>
<Option
target=
"Debug Mingw/DirectX"
/>
<Option
target=
"Release Mingw/DirectX"
/>
<Option
target=
"Debug Any/Dummy"
/>
<Option
target=
"Release Any/Dummy"
/>
<Option
target=
"Debug Linux/SDL"
/>
<Option
target=
"Release Linux/SDL"
/>
<Option
target=
"Debug Mingw64/SDL"
/>
<Option
target=
"Release Mingw64/SDL"
/>
<Option
target=
"Debug Mingw64/DirectX"
/>
<Option
target=
"Release Mingw64/DirectX"
/>
</Unit>
<Unit
filename=
"src/p_floor.c"
>
<Option
compilerVar=
"CC"
/>
<Option
target=
"Debug Native/SDL"
/>
...
...
This diff is collapsed.
Click to expand it.
Preview
0%
Loading
Try again
or
attach a new file
.
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Save comment
Cancel
Please
register
or
sign in
to comment