Skip to content
Snippets Groups Projects
Commit 06dda9c6 authored by MascaraSnake's avatar MascaraSnake
Browse files

EV_DoPolyObjWaypoint: Don't discard movement if you start at the last waypoint

parent 3680b246
No related branches found
No related tags found
2 merge requests!985Shaders next merge,!947Smooth polyobject movement and other cleanup
Loading
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment