Fixed a bug with being able to go under the lava because P_CheckSolidLava...
Fixed a bug with being able to go under the lava because P_CheckSolidLava doesn't take slopes into account. (neither does P_CanRunOnWater, but I don't think it's necessary to make that check more complicated as you probably shouldn't be able to waterrun up steep surfaces anyways)
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- src/lua_baselib.c 4 additions, 1 deletionsrc/lua_baselib.c
- src/p_local.h 1 addition, 1 deletionsrc/p_local.h
- src/p_map.c 1 addition, 1 deletionsrc/p_map.c
- src/p_maputl.c 2 additions, 2 deletionssrc/p_maputl.c
- src/p_mobj.c 3 additions, 3 deletionssrc/p_mobj.c
- src/p_user.c 1 addition, 1 deletionsrc/p_user.c
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