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Commit 1bbbe15e authored by toaster's avatar toaster
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Fixed a bug with being able to go under the lava because P_CheckSolidLava...

Fixed a bug with being able to go under the lava because P_CheckSolidLava doesn't take slopes into account.

(neither does P_CanRunOnWater, but I don't think it's necessary to make that check more complicated as you probably shouldn't be able to waterrun up steep surfaces anyways)
parent 1e1a6c32
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4 merge requests!252OpenGL: Public flatsprite: The Fixening,!203Fixes for Each Time and P_IsObjectOnGroundIn,!131Fixes with respect to sector special touching and slopes,!130Get any patch
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