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Commit 1e64b096 authored by toaster's avatar toaster
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Bugfixes and code cleanup.

* Getting hit whilst on a swinging mace doesn't send you off in roll/jump state.
* P_GetJumpFlags replaces a bunch of copypasted code.
* Homing attacking a spring sends you directly on its path, rather than rocketing off in the direction you were preiously hurtling in.
parent 0c792ff6
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