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Commit 26cb75e9 authored by Marco Z's avatar Marco Z
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Fix MIDI not being disabled when non-native

parent be5da92a
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......@@ -2311,7 +2311,7 @@ void GameMIDIMusic_OnChange(void)
else
{
midi_disabled = true;
if (S_MusicType() == MU_MID)
if (S_MusicType() == MU_MID || S_MusicType() == MU_MID_EX)
{
if (digital_disabled)
S_StopMusic();
......
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