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Commit 2738f3a5 authored by Monster Iestyn's avatar Monster Iestyn
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Rewrite archiving/unarchiving of Lua strings for netgames.

This now means:
* Lua strings longer than 1024 chars can now be read properly without awful crashes
* Lua strings with embedded zeros can be written/read without truncating anything (hopefully)
parent 74646052
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2 merge requests!488Merge in next and don't billboard papersprites in GL,!262Fixes for archiving/unarchiving Lua strings in netgames
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