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Commit 2c676eea authored by toaster's avatar toaster
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P_ReverseQuantiseMomentumToSlope is now a function. (I was thinking about a...

P_ReverseQuantiseMomentumToSlope is now a function. (I was thinking about a macro, but couldn't get it down.)

Also, the teetering angle on slopes is now FRACUNIT/2 because there's literally no way to stand still on a slope that steep unless it doesn't have physics.
parent 9e87f6d8
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1 merge request!77Some slope improvements/fixes (plus P_GetMobjGravity)
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