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Commit 2ddde836 authored by Monster Iestyn's avatar Monster Iestyn
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General improvements to Lua error messages for out-of-bounds stuff.

The idea is for the layman Lua user to understand better what range of values to use for mobj types, states, sfxs, player #s etc. Additionally, mobjinfo/states/sfxinfo/hudinfo tables all now have actual bound checks when accessing/editing them. Yikes, why didn't they have any before?!
parent a077be85
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