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Commit 36977a5e authored by Monster Iestyn's avatar Monster Iestyn
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SDL_SetRelativeMouseMode(SDL_TRUE) already does what HalfWarpMouse does

Also, don't post an ev_mouse event_t if not in relative mouse mode, so the camera doesn't jerk when the mouse enters the window
parent 821a1810
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2 merge requests!252OpenGL: Public flatsprite: The Fixening,!206SDL2: Relative mouse mode
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