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STJr
SRB2
Commits
3e6388c1
Commit
3e6388c1
authored
6 years ago
by
Monster Iestyn
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use UINT8 * instead of void or Bytef *
parent
6e839d30
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1 merge request
!488
Merge in next and don't billboard papersprites in GL
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src/w_wad.c
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3e6388c1
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@@ -1243,8 +1243,8 @@ size_t W_ReadLumpHeaderPwad(UINT16 wad, UINT16 lump, void *dest, size_t size, si
#ifdef HAVE_ZLIB
case
CM_DEFLATE
:
// Is it compressed via DEFLATE? Very common in ZIPs/PK3s, also what most doom-related editors support.
{
void
*
rawData
;
// The lump's raw data.
Bytef
*
decData
;
// Lump's decompressed real data.
UINT8
*
rawData
;
// The lump's raw data.
UINT8
*
decData
;
// Lump's decompressed real data.
int
zErr
;
// Helper var.
z_stream
strm
;
...
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