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Commit 40566e69 authored by Monster Iestyn's avatar Monster Iestyn
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Got_AddPlayer: check that I_GetNodeAddress(node) is non-NULL before using...

Got_AddPlayer: check that I_GetNodeAddress(node) is non-NULL before using strcpy to copy it to the playeraddress array
parent 97cf90b9
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2 merge requests!985Shaders next merge,!963Possible fix for dedicated server crashes (aka the msvcrt.dll!_mbscat crash)
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