Rip out SDL Mixer code from sdl_sound.c because superfluous
* Mixer code has been in mixer_sound.c; this file is not invoked unless compiling with NOMIXER=1 * Remove everything under #ifdef HAVE_MIXER because this is never triggered * Comment out #ifdef HAVE_LIBGME because we don't support playing music anyway (but theoretically, it could have worked separately from Mixer) * Stub new music calls (cherry picked from commit 76be77b9)
Loading
Please register or sign in to comment