Merge branch 'fixed_new_new_spriteframe_angle' into 'master'
Fixed new new spriteframe angle @Nev3r helped me discover a crash caused by NAMEcLcR not loading patches into every angle lump slot. This is the smallest possible change that fixes the crash. This is a one line change exclusively modifying an edge case for a feature which isn't available in public builds. Therefore, it SHOULD require (almost) zero code review, and I would've committed directly to master if I had the ability to do that (and the desire to disregard ettiquette). Please help me out here. See merge request !38
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