* Haunted Heights! Smashing spikeball, Cacolantern, Spinbobert and Hangster,...
* Haunted Heights! Smashing spikeball, Cacolantern, Spinbobert and Hangster, along with the Spider and Bat flickies and general decoration/ambience stuff. * MF_PAIN and MF_MISSILE now support setting damagetype via their Mass parameter. The two existing conflicts - the fuse setting for the grenade weapon ring and the Cybrakdemon napalm bomb - had these moved to other free parameters. * A_ConnectToGround is EXTREMELY useful for palmtrees and stuff. * Some other, relatively hacky A_ functions. * (Unrelated) Remove the need for a "Mario block mode" for the token by making it natively compatible. * Spikes and their time-offsetting via that Lua script sphere made. Also allow for wallspikes to do it via their angle/360.
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- src/dehacked.c 191 additions, 19 deletionssrc/dehacked.c
- src/doomdata.h 3 additions, 0 deletionssrc/doomdata.h
- src/hardware/hw_light.c 18 additions, 0 deletionssrc/hardware/hw_light.c
- src/info.c 1002 additions, 224 deletionssrc/info.c
- src/info.h 192 additions, 1 deletionsrc/info.h
- src/p_enemy.c 148 additions, 1 deletionsrc/p_enemy.c
- src/p_floor.c 1 addition, 1 deletionsrc/p_floor.c
- src/p_inter.c 7 additions, 0 deletionssrc/p_inter.c
- src/p_local.h 1 addition, 0 deletionssrc/p_local.h
- src/p_map.c 14 additions, 7 deletionssrc/p_map.c
- src/p_mobj.c 112 additions, 10 deletionssrc/p_mobj.c
- src/p_user.c 1 addition, 1 deletionsrc/p_user.c
- src/sounds.c 13 additions, 5 deletionssrc/sounds.c
- src/sounds.h 8 additions, 0 deletionssrc/sounds.h
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