Add smooth level platter under interpolation, `renderdeltatics`
`renderdeltatics` can be used as a standard delta time in any place, allowing for smooth menus. It will always be equal to `realtics` when frame interpolation is turned off, producing consistent framerate behavior everywhere it is used.
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- src/d_main.c 14 additions, 3 deletionssrc/d_main.c
- src/d_main.h 0 additions, 1 deletionsrc/d_main.h
- src/hardware/hw_main.c 5 additions, 6 deletionssrc/hardware/hw_main.c
- src/m_menu.c 31 additions, 18 deletionssrc/m_menu.c
- src/r_main.c 1 addition, 0 deletionssrc/r_main.c
- src/r_main.h 3 additions, 0 deletionssrc/r_main.h
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