Skip to content
Snippets Groups Projects
Commit 66175d87 authored by Monster Iestyn's avatar Monster Iestyn
Browse files

removed unused macros from doomdef.h

parent 985b9a11
No related branches found
No related tags found
1 merge request!52Monster misc 2
...@@ -206,13 +206,6 @@ extern FILE *logstream; ...@@ -206,13 +206,6 @@ extern FILE *logstream;
// Note that we use this to help keep internal testing in check; this is why v2.1.0 is not version "1". // Note that we use this to help keep internal testing in check; this is why v2.1.0 is not version "1".
#define MODVERSION 19 #define MODVERSION 19
// some tests, enable or disable it if it run or not
#define SPLITSCREEN
// ========================================================================= // =========================================================================
// The maximum number of players, multiplayer/networking. // The maximum number of players, multiplayer/networking.
...@@ -348,11 +341,7 @@ void CONS_Debug(INT32 debugflags, const char *fmt, ...) FUNCDEBUG; ...@@ -348,11 +341,7 @@ void CONS_Debug(INT32 debugflags, const char *fmt, ...) FUNCDEBUG;
#include "m_swap.h" #include "m_swap.h"
// Things that used to be in dstrings.h // Things that used to be in dstrings.h
#define DEVMAPS "devmaps"
#define DEVDATA "devdata"
#define SAVEGAMENAME "srb2sav" #define SAVEGAMENAME "srb2sav"
char savegamename[256]; char savegamename[256];
// m_misc.h // m_misc.h
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment