Merge branch 'repeat-monitors' into 'master'
Monitor reworking + infinite repeat use 'gold' monitors All the monitor sprites, states, and objects are completely changed to be simpler. 'Gold' repeat use monitors are also introduced. I'm gonna be keeping my playtest EXEs in !LSF from now on. See merge request !20
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- src/dehacked.c 165 additions, 204 deletionssrc/dehacked.c
- src/hardware/hw_light.c 24 additions, 21 deletionssrc/hardware/hw_light.c
- src/info.c 911 additions, 430 deletionssrc/info.c
- src/info.h 191 additions, 225 deletionssrc/info.h
- src/p_enemy.c 195 additions, 98 deletionssrc/p_enemy.c
- src/p_inter.c 3 additions, 4 deletionssrc/p_inter.c
- src/p_local.h 2 additions, 0 deletionssrc/p_local.h
- src/p_map.c 1 addition, 1 deletionsrc/p_map.c
- src/p_mobj.c 125 additions, 105 deletionssrc/p_mobj.c
- src/p_user.c 1 addition, 1 deletionsrc/p_user.c
- src/sounds.c 1 addition, 0 deletionssrc/sounds.c
- src/sounds.h 1 addition, 0 deletionssrc/sounds.h
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