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Commit 8881a413 authored by toaster's avatar toaster
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Fixed that really annoying bug where you disappear when spindashing on top of...

Fixed that really annoying bug where you disappear when spindashing on top of a FOF whilst wearing a multi-layer shield.

(the problem was that MT_OVERLAY's default radius and height were never getting changed from 1*FRACUNIT, and that meant that when you spindashed, the game considered it completely below the surface of the flat you were standing on. Since you're not usually clipped on flats that don't belong to FOFs, we didn't notice this issue sooner.)
parent b949f49c
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4 merge requests!156A spike bug no more,!130Get any patch,!124Fixed players disappearing when spindashing whilst wearing multi-layer shields ,!123Fixed players disappearing when spindashing whilst wearing multi-layer shields
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