Add string variable for unlockables and emblems
Skin unlockables / skin emblems are now checked at runtime to see if there's any matches.
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- src/d_netcmd.c 3 additions, 2 deletionssrc/d_netcmd.c
- src/deh_soc.c 40 additions, 14 deletionssrc/deh_soc.c
- src/deh_soc.h 2 additions, 0 deletionssrc/deh_soc.h
- src/dehacked.c 2 additions, 5 deletionssrc/dehacked.c
- src/m_cond.c 48 additions, 0 deletionssrc/m_cond.c
- src/m_cond.h 5 additions, 0 deletionssrc/m_cond.h
- src/p_enemy.c 7 additions, 2 deletionssrc/p_enemy.c
- src/p_mobj.c 14 additions, 2 deletionssrc/p_mobj.c
- src/r_skins.c 17 additions, 8 deletionssrc/r_skins.c
- src/r_skins.h 2 additions, 0 deletionssrc/r_skins.h
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