* In-game timer option! Doesn't tick in intermission or in lag, only when a...
* In-game timer option! Doesn't tick in intermission or in lag, only when a frame is actually run. Realtime option remains default. * Tweak retry behaviour to restart timer and not subtract life if you're on the first level and haven't hit a checkpoint yet.
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- src/dehacked.c 2 additions, 1 deletionsrc/dehacked.c
- src/doomstat.h 2 additions, 1 deletionsrc/doomstat.h
- src/g_game.c 11 additions, 2 deletionssrc/g_game.c
- src/m_menu.c 15 additions, 3 deletionssrc/m_menu.c
- src/p_tick.c 6 additions, 0 deletionssrc/p_tick.c
- src/screen.c 3 additions, 0 deletionssrc/screen.c
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