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Commit a439dce5 authored by mazmazz's avatar mazmazz
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Merge branch 'hardcoding-nights-spheredamage' into 'master'

NiGHTS: Handle sphere damage correctly upon timeout
* Spill spheres/chips, implement MT_FLINGBLUESPHERE and MT_FLINGNIGHTSCHIP
* Handle player->spheres and player->rings consistently

See merge request STJr/SRB2Internal!157
parents ed99f3a4 672e196a
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