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Commit aea35171 authored by Ors's avatar Ors Committed by Riku Salminen
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Update p_tick.c, got rid of an useless angle change function

parent 28325862
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1 merge request!1243Make the replay camera follow the player
......@@ -644,10 +644,10 @@ void P_Ticker(boolean run)
G_WriteDemoTiccmd(&players[consoleplayer].cmd, 0);
if (demoplayback)
{
G_ReadDemoTiccmd(&players[consoleplayer].cmd, 0);
P_SetPlayerAngle(&players[consoleplayer], players[consoleplayer].mo->angle);
P_ForceLocalAngle(&players[consoleplayer], players[consoleplayer].mo->angle);
localaiming = players[consoleplayer].aiming;
player_t* p = &players[consoleplayer];
G_ReadDemoTiccmd(&p->cmd, 0);
P_ForceLocalAngle(p, p->mo->angle);
localaiming = p->aiming;
}
ps_lua_mobjhooks = 0;
......
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