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Commit aed30519 authored by Monster Iestyn's avatar Monster Iestyn
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Fix HWR_ProjectSprite to check properly whether the displayed player's mobj or...

Fix HWR_ProjectSprite to check properly whether the displayed player's mobj or its subsector exists, to avoid a crash when checking for fake planes. (also use viewplayer since its available to use, silly hardware code)

Also tweaked a weird splitscreen check in HWR_DrawSpriteShadow; still investigating whether stplyr is ever not player 2 when it's player 2's view, but this looks better for now
parent 650e0eaf
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2 merge requests!488Merge in next and don't billboard papersprites in GL,!255OpenGL HWR_ProjectSprite fix
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