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Commit c12ad1d6 authored by sphere's avatar sphere
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Merge branch 'invert' into 'next'

Give the inverted flashpal a constant

See merge request STJr/SRB2!1685
parents 68547a50 9b10473e
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1 merge request!1685Give the inverted flashpal a constant
......@@ -5088,6 +5088,7 @@ struct int_const_s const INT_CONST[] = {
{"PAL_MIXUP",PAL_MIXUP},
{"PAL_RECYCLE",PAL_RECYCLE},
{"PAL_NUKE",PAL_NUKE},
{"PAL_INVERT",PAL_INVERT},
// for P_DamageMobj
//// Damage types
{"DMG_WATER",DMG_WATER},
......
......@@ -349,6 +349,7 @@ void P_FlashPal(player_t *pl, UINT16 type, UINT16 duration);
#define PAL_MIXUP 2
#define PAL_RECYCLE 3
#define PAL_NUKE 4
#define PAL_INVERT 5
//
// P_ENEMY
......
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