Lots of FPS stuff
- Disabled VSync, due to the numerous problems it has. - Instead, added an FPS cap. - Frame interpolation is now tied to fpscap != 35. - By default, the FPS cap is set to the monitor's refresh rate. - Rewrote the FPS counter. (This also consolidates several more commits ahead of this fixing various issues. -eid)
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- src/d_clisrv.c 1 addition, 1 deletionsrc/d_clisrv.c
- src/d_main.c 131 additions, 60 deletionssrc/d_main.c
- src/d_netcmd.c 1 addition, 1 deletionsrc/d_netcmd.c
- src/hardware/hw_main.c 3 additions, 3 deletionssrc/hardware/hw_main.c
- src/hardware/hw_md2.c 1 addition, 1 deletionsrc/hardware/hw_md2.c
- src/i_system.h 3 additions, 1 deletionsrc/i_system.h
- src/i_video.h 2 additions, 0 deletionssrc/i_video.h
- src/m_menu.c 6 additions, 7 deletionssrc/m_menu.c
- src/r_fps.c 44 additions, 2 deletionssrc/r_fps.c
- src/r_fps.h 5 additions, 0 deletionssrc/r_fps.h
- src/r_main.c 3 additions, 6 deletionssrc/r_main.c
- src/r_main.h 0 additions, 3 deletionssrc/r_main.h
- src/r_things.c 6 additions, 6 deletionssrc/r_things.c
- src/screen.c 49 additions, 49 deletionssrc/screen.c
- src/screen.h 3 additions, 2 deletionssrc/screen.h
- src/sdl/i_system.c 52 additions, 0 deletionssrc/sdl/i_system.c
- src/sdl/i_video.c 28 additions, 1 deletionsrc/sdl/i_video.c
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