* Total overhaul of V_DrawFadeScreen(color, strength!
- controllable strengths between 0-31 for COLORMAP lump like before - arbitrary colour indices in the palette via TRANSMAP lumps, with strengths 0-9 - exposed to Lua as v.fadeScreen(color, strength)! * Remove last vestiges of V_STATICPATCH.
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- src/d_clisrv.c 1 addition, 1 deletionsrc/d_clisrv.c
- src/hardware/hw_draw.c 14 additions, 14 deletionssrc/hardware/hw_draw.c
- src/hardware/hw_main.h 1 addition, 1 deletionsrc/hardware/hw_main.h
- src/lua_hudlib.c 18 additions, 0 deletionssrc/lua_hudlib.c
- src/m_menu.c 1 addition, 1 deletionsrc/m_menu.c
- src/v_video.c 27 additions, 9 deletionssrc/v_video.c
- src/v_video.h 1 addition, 1 deletionsrc/v_video.h
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